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Friday, 28 December 2012

Gondor in Flames Turn 4 Battles

Dengond Vs Rogue Gondorians (Hold the line)

First battle:


Deployment
just marching till the fourth turn...


One soldier beneath Luthyre
Combats to the left
Combats on the right
Luthyre delivers another ouch
Luthyre and corporal returning to aid
An archer sacrifices for friend
Luthyre rushes to intercept the hastening Gondorian
The corporal gets a kill 
another sacrifice
not far enough from Dengond's men
Luthyre catching up with Dengond following 
no good news for Dengond
The shieldman detains Luthyre and the Gondorians
Luthyre's third kill
Dengond and co. rush to the escaping archer
And he escapes
Second battle:

The corporal and a bowman miss this battle, along with a shield Gondorian.



Deployment
...........
...............
Luthyre attacks the left segment
And seemingly dispatches them with ease
Dengond's group attack a lone archer Luthyre is unable to engage the other
Luthyre's throwing spear takes one, while Dengond cuts down the other
Luthyre's lucky throwing spear claims the last enemy

Third battle:



Deployment
Marching
Marching
One shot from the corporal
More marching


The corporal strikes again
Luthyre's throwing strike
The rogues back into a corner
Another of Luthyre's trusty spears
They back in further
almost completely surrounded  
First combat kill of the battle
Trapped
Dengond claims the kill
Two wins and one loss is a minor victory

The company afterwards
Dengond defeats the rebels, so advance to Minas Morgul.

Until then

Fish

Thursday, 27 December 2012

Gondor in Flames Turn 4

An unfortunate break, many thanks to my computer's power supply. The new one will have it's work cut out trying to fill it's predecessors' shoes.

Last time Dengond captured Osgiliath, Mainz gained Gondor's first victory and a northern Fief settlement. Grash gained the black gate, and Morge is yet to reach the north Harnen village.



Gondor gain the priority this turn, they purchase four peasants (two for Osgiliath and the northern fief)
Dengond moves to take Minas Morgul but is caught in-between against a rogue band of Gondorians.

Turn 4 battles

The first battle goes awry and they lose, Luthyre manages three kills, and the corporal manages another before he is wounded, and another warrior is wounded, who misses the next battle.

The second battle goes entirely in favour of the Gondorians, Luthyre manages four kills, and Dengond also gets a kill. No injuries though.

The third battle went in their favour again, Luthyre killed three, Dengond one and a plucky archer managed two, another archer was injured but made a full recovery, the corporal spearman lost part of his arm meaning he is unable to use his shield. 

Most of the company are promoted, Dengond gain +1 courage, Luthyre gains +1 courage and +1 wound, The Corporal gains +1 fight despite having one usable arm. Two are promoted to Citadel guards, one to a ranger.
Overall the company gained a Minor victory(they lost one battle), giving them 300R.

Dengond continues to Minas Morgul which is deserted and taken under their rule.
Both Nethar and Mainz only manage one hex each.
The Gondorian states gather a total of 800R.

At Barad-dur the Dark lord sees Dengond coming towards the Cirth Ungol He must send orcs to reinforce their defences he calls up a company of orcs lead by Lieutenant Vashner.
By the Black gate Grash leads the scum forward only to find they are exhausted since their stay at the gate. Keresk doesn't join them in the night, as he is now commands the gate. 

In the south Morge reaches the north Harnen settlement.
The Mordorian states gather 500R.



GoodEvil
Capital500300
Settlements300200
Battles3000
Other00
Supplies-31-41
Expenses-200-1000
Total869-541





Thus Gondor totals 1406R, Mordor has 9R and leaving the Board like:



Next turn will probably show more. Looks like Grash and Nethar may end up battling over Cair Andros, Morge may have to assist Vashner to secure Cirth Ungol or will he pursue westwards towards Pelargir and face Mainz. 

Until then

Fish

Saturday, 22 December 2012

Gondor in Flames Turn 3 Battles

Mainz Vs rebels (Rescue):


Deployment
Marching
Marching
One enemy down
The lucky archer
Still marching
They engage, finally
Lucky archer proving himself again
Trying to evade Mainz's company
one melee, one soldier down
second melee, second soldier down
Third melee
Third soldier down
Fourth melee
 And you can probably guess what happened next.

Anyway Mainz and co. achieved a major victory gaining them 400R, and the northern fief settlement.

Until then



Fish

Thursday, 20 December 2012

The fort

Ok, a little off topic here but, being bored and creative over the Christmas holidays made me make a mini fort:


Click to enlarge for various measurements
There's the plan, I tried not to be too extravagant and not too simple in the design. Then to decide the various lengths/heights of buildings, which took a re-scaling.

I wish I had took a picture during the process, since this was very enjoyable.










There's still the tower to finish, however the gates made surpassed the image I had of them.

Anyway the entire fort composes of 1mm card, cut using a Stanley knife. 

The gate pivots are cocktail sticks which I pierced through top and bottom, then trimmed. 
Paper strips are wrapped around these sticks and glued only to the individual gate cards.

The stairs are made of polystyrene blocks.

More on this in the future.

Until then

Fish

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