Hi again,
Never guess what I have in store for you? Another campaign. A 'little' less farfetched than the previous one, in fact, could be quite fitting in the Tolkien universe.
PDF - The City
This story is more convincing, but I've tried to emphasise that the city was significant for a small period of time, but that its people were scattered after a number of horrors and refused to explain their travels because of their grievances, so effectively no-one would mention where they came from and therefore future generations would not remember it.
Is it perhaps a touch depressing? Yes.
Does it have to be that way to make the story work? Also yes.
Have I included a couple of new characters? Yes.
Have I also attached a small fan fiction piece with it? Yes.
Is there a map of the layout of the city because I though it would be nice rather than making generic houses and dumping them randomly down on a field? Yes.
I should note I'll be posting a PDF with the profiles of all the heroes in the campaigns, largely they are normal captains but with an extra point of might/will/courage and maybe the equipment type change here and there.
There are still two more campaigns to come, comments and feedback are duly welcome.
Until then
Fish
Lord of the rings strategy battle game, painting, converting, gaming and collecting
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Showing posts with label Mordor. Show all posts
Showing posts with label Mordor. Show all posts
Thursday, 31 May 2018
Sunday, 31 July 2016
Summer plan: Enter stage right
After a year i'm glad to put behind me, it's back to SBG!
Like most other summers I plan to do a lot, and get around to about 40-60% of it.
But this time my objectives are far more realistic......I hope.
So I'm thinking of painting some orcs warriors, morannon orc warriors, maybe a couple of heroes, do some basing, fight through a another set of battles and maybe fixing a bunch of models, and perhaps something else.
Anyways, one of those things is a tournament, which I'm currently planning. I've got five companies all from various regions. The plan is for each side to fight each other once, with warriors and heroes being upgraded in the process, and maybe they'll be some special wargear/ items/ rules for heroes and other members to use, with it ending in one big fight between all five companies!
At some point I'll put up the special rules and how the winner will be decided.
Until then
Fish
Like most other summers I plan to do a lot, and get around to about 40-60% of it.
But this time my objectives are far more realistic......I hope.
So I'm thinking of painting some orcs warriors, morannon orc warriors, maybe a couple of heroes, do some basing, fight through a another set of battles and maybe fixing a bunch of models, and perhaps something else.
Anyways, one of those things is a tournament, which I'm currently planning. I've got five companies all from various regions. The plan is for each side to fight each other once, with warriors and heroes being upgraded in the process, and maybe they'll be some special wargear/ items/ rules for heroes and other members to use, with it ending in one big fight between all five companies!
At some point I'll put up the special rules and how the winner will be decided.
Until then
Fish
Wednesday, 20 July 2016
An alternative battle
- Historical Background
In the closing stages of the third age, Sauron unleashes his armies against the strongholds of the free peoples of Middle-earth.
In the north Lothlorien and Erebor, and in the south Minas Tirith. With the bulk of his legions headed for these strongholds, the free peoples have rallied towards these strongholds and so the other regions are left relatively un-defended. Small contingents of his forces have made their way across the Anduin and into Rohan to pillage and loot.
However Rohan outriders report the movements of orc warbands in the Wold. A company of men are already stationed in an outlying village to protect the remaining women and children and allow them to retreat safely southwards.
Erkenbrand is patrolling within the area to help protect the retreating women and children. When he learns of the orc warbands attacking a nearby village he summons his guard, a company of riders and hastens to the village.
Rohan Vs Mordor - Seize the Village
Have more models within the village at the end of a turn to secure it. Evil must secure it to win, Good must prevent this from happening to win, any other result is a draw.
Setup |
The orc commanders order the orcs towards the village, seeing the oncoming Rohirrim riders in the distance. |
And Erkenbrand shouts "Forth Eorlingas!" as the riders approach the village. |
The riders split to allow them to flank the advancing orc line. |
There is a brief exchange of arrows and spears, leaving two orcs screeching on the ground. |
The orcs scurry towards the village barriers in the hope they can breach the defences sooner rather than later. |
But the defenders rush on them, in particular a captain of Rohan slices through an orc and stabs the orc banner bearer. |
Although the orcs brace, Erkenbrand and his companions crash into them. The orc captain swings at him, only to find his head and shoulders parted by Erkenbrand's sword. |
But an orc captain and one of his warriors manage to vault the village defences after killing the warriors in front. Elsewhere two more orcs fall to either sword or spear. |
A orc commander orders the orcs to charge the defenders again, one orc was too eager in doing so and was knocked unconscious as he falls over the wall. |
The orcs also surround the Rohan captain and stall the riders that had previously charged them to detain them. |
A vicious melee ensues around the village centre with blood split from four Rohan warriors. |
With the defenders wavering Erkenbrand and the riders rush to aid, charging and vaulting where they must. |
The remaining orcs inside get charged in very close quarters. |
Yet both manage to knock away their opponents with ease and two more Rohan warriors fall to crude orc blades. |
With their forces mostly broken the orc captain rallies his supporters and engages the surrounding Rohirrim before they can take any advantage. |
Meanwhile, outside the village Erkenbrand is asserting his dominance and surrounding the remaining orc followers. |
The detained Rohan captain breaks through his enemies and shoves them into the ground, cutting leg and limb as he does so. |
Erkenbrand decapitates another orc, and an orc captain matches him. Elsewhere two orcs and a Rohan warrior succumb to multiple wounds. |
The Rohirrim Charge the remaining orcs again! |
More fighting inside the village centre as one orc flees the field in terror! |
Erkenbrand is able to pierce the cold heart of his orc opponent. |
The riders then turn their attention to the village and an orc commander sees this so rallies his warriors to charge again. |
Erkenbrand rides down yet another orc... |
Meanwhile one orc captain rushes towards the Rohan captain, taken unawares, and stabs him in the throat. The other captain brings down a rider and two more orcs fall... |
Two riders are sent around to flank the orc forces as more aggressive charging occurs. |
Two more Rohirrim are cut down by the orc forces, and the remaining Rohan Captain is cut deeply, but not enough, by the orc captain. |
With the riders forces reduced, the charge fro the royal guard comes in. |
The Rohan captain slices through one of the orc captains and two orcs, although one royal guard falls an orc falls in his place. Thus the orc warbands are all broken. |
Erkenbrand charges the orc defending the wall again, and the remaining orc captain charges the riders and royal guard alike. |
Erkenbrand finally breaks through the orc defender, the other two captains also take one each and another orc succumbs to a Rohirrim spear. |
The last orc captain is then promptly surrounded... |
And Erkenbrand cleaves his skull in two! |
The Rohirrim managed to easily break through the warband sent up to halt their progress, so that they might have to travel further around the village, this meant it was not too difficult to flank and charge the back of the orc line as it assaulted the village barriers.
There was limited resistance to the riders and also to the orcs attacking the walls, but as the Rohirrim were killing more per turn which prevented the orcs from having too much of a numerical advantage over them.
Rohan = 5(Breaking all enemy companies) + 10(Killing all enemy heroes) + 5(Winning scenario) = 20
Mordor = 5(Breaking all enemy companies) + 1(Killing one enemy hero) + 1(Losing scenario) = 7
The orc forces were driven from the outskirts of Wold. Whether they were sent as a distraction from another target, or simply landed on the West bank further South than they intended is unsure; if Sauron's forces will return to mount a more serious assault on Rohan remains to be seen.
This, unfortunately, was the main and only thing I got around to over Easter as those months were particularly hectic. However over this summer I have a few things that I want to go through like some orc painting, But more on that later on...
Until then
Fish
Labels:
Erkenbrand,
Games,
Gorbag,
Morannon Orcs,
Mordor,
Rohan
Wednesday, 27 April 2016
Face-off 2016 1st Round Cirth Ungol Vs Rivendell
After easing through the play offs the elves get more action in the shape of a pack of Shagrat's orcs. This looks simple enough or the elves, with higher courage, high and defense values the orcs seem to only have their numbers as an advantage. However, they also have Shagrat, who has an extra might point and fight value is equal to the elves.
Cirth Ungol Vs Rivendell (To The Death!)
So the elves snatch a very, very close victory over the orcs!
Rivendell = 10 + 5(breaking enemy force) + 3(killing Shagrat) = 18
Cirth Ungol = 4 + 5(breaking enemy force) = 9
Despite the orcs reaching the barrier first they only had the barrier advantage for three turns, but the banner was effective for around 6-7 turns, still the elves defense and fight advantage took it's toll and thanks to the Elven captain getting a stream of kills the orcs were broken at the same point as them.
But the orcs still put up a good fight, Shagrat's stand fasts and occasional kill kept the battle within reach. Until too many of the orcs had fled, and only the captain were left, which was to the elves advantage.
Hero kills
Elven captain = 6 (8)
Shagrat = 3 (3)
So the Elves manage to progress again, and the orcs eliminated for the third time in a row. Up next is Isengard Raiders Vs The Fiefdoms.
Until then
Fish
Cirth Ungol Vs Rivendell (To The Death!)
Setup |
Both sides move closer to the barrier, whoever gets there first wins the barrier combat bonuses. |
The orcs get there first, and Shagrat sends a group to flank the elves, who stand-off the stone wall. |
But the flankers simply vault back over the hedge. The elves must now attack the barrier. And they do. |
They are repelled from the wall, but attack again this time also over the other side of the wall, where one unfortunate elf trips and his blood spills across the ground. |
The Elf captain un-phased by the wall, slices through his opponent and takes his place on the other side. |
Shagrat calls his orcs into the melee engaging and trapping the elves, while another elf trips over the wall, but only takes a gash to the knee. |
Despite being pinned down, the elves manage to break a hole in a section of the orc's line, with the captain again cleaving up an orc. |
The elf captain seeing a glimmer of fear in Shagrat's black eyes, calls the elves to charge the pesky orcs. |
And the captain promptly cuts down two orcs in front of the banner bearer. |
Shagrat tries to swing the battle in his favour and orders the orcs to go on the attack again! |
Both leaders kill their opponents, and another elf falls to a cunning orc spear thrust, that leaves both sides broken and wondering if leaving home was at all a good idea. |
Although Shagrat calls the orcs to stand their ground, one doesn't, but another elf is downed so things are evened up. |
Shagrat's bellows fill the field again and the orcs pin down the elves again. |
It's the elf captain to, who engages Shagrat who can only defend himself as two of his followers can't take the pressure any longer, so flee! |
Shagrat gets his revenge stabbing the annoying elf in the chest, yet another of the orcs is wounded in response. |
The elf captain encourages his last remaining follower to attack again, while the other orc sees his captain engaged so flees while he can't do anything about it! |
But the Uruk captain is not to be underestimated, parrying the feeble elf attacks, and punching the elf warrior unconscious. |
This leaves both leaders, standing toe-to-toe. a fierce melee ensues, either side cutting and piercing the other, blood staining cloak and ground alike... |
And finally, the captain thrusts his blade deep into the uruks belly leaving him prone on the floor. |
Rivendell = 10 + 5(breaking enemy force) + 3(killing Shagrat) = 18
Cirth Ungol = 4 + 5(breaking enemy force) = 9
Despite the orcs reaching the barrier first they only had the barrier advantage for three turns, but the banner was effective for around 6-7 turns, still the elves defense and fight advantage took it's toll and thanks to the Elven captain getting a stream of kills the orcs were broken at the same point as them.
But the orcs still put up a good fight, Shagrat's stand fasts and occasional kill kept the battle within reach. Until too many of the orcs had fled, and only the captain were left, which was to the elves advantage.
Hero kills
Elven captain = 6 (8)
Shagrat = 3 (3)
So the Elves manage to progress again, and the orcs eliminated for the third time in a row. Up next is Isengard Raiders Vs The Fiefdoms.
Until then
Fish
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